a mouse-only adventure-platformer game

features:

- a city to explore

- mouse controls with varying jump height

- soothing rain sounds in the background


made for the 14th micro jam, which had the theme "urban" and the limitation "mouse input only"


Comments

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Really enjoyed this. The exploration gave me the similar feeling of early 8-bit platform adventures. Appreciated the checkpoint system too as it helped keep the difficulty in line with the overall atmosphere.

My only critique is around the way the movement scaled when close to the edge of the screen, since I could get the mouse far enough to get good distance. Did you try offering the ability to hold down the mouse to alter distance instead of using the distance from the character?